So now that we've gotten stability out of the way & added some more bosses, its time for me to focus my attention elsewhere. I want to start working on skilling to make it a bit more profitable and worthwhile. I've come up with some suggestions on what I can do, but I want the community to help me decide what should/shouldn't be added.
Skilling General ~
-> Modify skilling experience
-> Skilling points, varies based on what you're doing
-> Ability to fish mystery boxes
-> Ability to fish up keys
-> Possibly 1b tokens?
This skill sucks, no thanks
-> Random bird nest drops which can contain various items like fishing
-> Similar to fishing
-> Exchange agility tickets for 1b tokens
-> Possibility of getting 1b tokens while doing them.
-> Potential chance to craft a rare piece of equipment
Skilling Store Selling System ~
-> Ability to basically sell mass quantities of logs, fish, ores etc.. for 1b tokens
-> Adding on to the above, possibly making raw fish worth more then cooked? Or Vice Versa?
-> Custom skilling outfits can be bought with skilling points